The first step in character design is the initial 2D sketches. After these designs are approved a 3D model is created and textured.
Character Rigging is the process that enables our Animators to turn a static 3D model into a life-like character. It’s a technical, necessary step – vital for all good character animation. Rigging is like putting virtual skeletons and muscles within a virtual skin. Our 3D riggers use complex techniques such as joints, muscle simulations, IK and FK dynamics, morphs and weighting. The final rigged character is then passed on to the animators in order to bring the final story to life.